Code_TYMPAN  4.4.0
Industrial site acoustic simulation
Public Member Functions | List of all members
TYAcousticCylinderGraphic Class Reference

classe graphique pour un cylindre accoustique. More...

#include <TYAcousticCylinderGraphic.h>

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Public Member Functions

 TYAcousticCylinderGraphic (TYAcousticCylinder *pElement)
 
virtual ~TYAcousticCylinderGraphic ()
 
virtual void update (bool force=false)
 
virtual void display (TYRenderContext &renderContext)
 
virtual void getChilds (TYListPtrTYElementGraphic &childs, bool recursif=true)
 
virtual OBox computeBoundingBox () const
 
- Public Member Functions inherited from TYElementGraphic
virtual ~TYElementGraphic ()
 
void setElement (TYElement *pElt)
 
TYElementgetTYElement ()
 
const TYElementgetTYElement () const
 
void updateTree ()
 
void setModified (bool modified=true)
 
bool getModified () const
 
void setVisible (bool visible=true)
 
bool getVisible () const
 
void setTexture (bool state=true)
 
bool getTexture ()
 
OBox boundingBox () const
 
void getChilds (TYListPtrConstTYElementGraphic &childs, bool recursif=true) const
 
void setBoundingBoxVisible (bool state=true)
 
bool isBoundingBoxVisible () const
 
void setOnlyBoundingBox (bool state=true)
 
bool getOnlyBoundingBox () const
 
virtual void collectMeshInstances (std::vector< OGLMeshInstance > &meshInstances, TYRenderContext *renderContext) const
 
const TYGeometryNodeGraphicnearestGeoNode () const
 
QMatrix4x4 globalMatrix () const
 
- Public Member Functions inherited from IRefCount
 IRefCount ()
 
virtual ~IRefCount ()
 
virtual int incRef ()
 
virtual int decRef ()
 
int getRefCount () const
 

Additional Inherited Members

- Static Public Attributes inherited from TYElementGraphic
static bool _gDrawNormals = false
 Indique si les normals doivent etre visible. More...
 
static bool _gDrawPlafond = true
 Indique si les plafonds doivent etre visible. More...
 
- Protected Member Functions inherited from TYElementGraphic
 TYElementGraphic (TYElement *pElt)
 
void displayNormal (OVector3D normal, OPoint3D p1)
 
void drawName (TYRenderContext &renderContext)
 
void invalidateBoundingBox ()
 
- Protected Attributes inherited from TYElementGraphic
TYElement_pElement
 L'element metier auquel cet element graphique metier est associe. More...
 
bool _highlight
 Indique si le highlight est active pour cet element. More...
 
bool _texture
 Indique si le texturing est active pour cet element. More...
 
bool _visible
 Inique si l'element est visible. More...
 
- Protected Attributes inherited from IRefCount
int m_refCount
 The reference counter. More...
 

Detailed Description

classe graphique pour un cylindre accoustique.

Definition at line 41 of file TYAcousticCylinderGraphic.h.

Constructor & Destructor Documentation

◆ TYAcousticCylinderGraphic()

TYAcousticCylinderGraphic::TYAcousticCylinderGraphic ( TYAcousticCylinder pElement)

Constructor

Definition at line 28 of file TYAcousticCylinderGraphic.cpp.

◆ ~TYAcousticCylinderGraphic()

TYAcousticCylinderGraphic::~TYAcousticCylinderGraphic ( )
virtual

Destructor

Definition at line 33 of file TYAcousticCylinderGraphic.cpp.

Member Function Documentation

◆ computeBoundingBox()

OBox TYAcousticCylinderGraphic::computeBoundingBox ( ) const
virtual

Build the bounding box, with the min and max of each coordinate

Reimplemented from TYElementGraphic.

Definition at line 66 of file TYAcousticCylinderGraphic.cpp.

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◆ display()

void TYAcousticCylinderGraphic::display ( TYRenderContext renderContext)
virtual

Effectue le trace openGL de l'objet graphique

Parameters
pModelerElementelement du modeleur a afficher
modeGere les modes rendu et select pour le picking.

Reimplemented from TYElementGraphic.

Definition at line 82 of file TYAcousticCylinderGraphic.cpp.

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◆ getChilds()

void TYAcousticCylinderGraphic::getChilds ( TYListPtrTYElementGraphic childs,
bool  recursif = true 
)
virtual

Store each child of the box in childs. If recursif is true, also store the children of each child

Reimplemented from TYElementGraphic.

Definition at line 40 of file TYAcousticCylinderGraphic.cpp.

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◆ update()

void TYAcousticCylinderGraphic::update ( bool  force = false)
virtual

Updates the 3D object associated to this object Note : When this method is overloaded, the parent implementation (TYElementGraphic::update()) must be called at the end

Parameters
forceoverstep the state of the flag 'modified' and apply the update.

Reimplemented from TYElementGraphic.

Definition at line 35 of file TYAcousticCylinderGraphic.cpp.

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The documentation for this class was generated from the following files: