Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYPlanEauGraphic.h
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1 /*
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3  * This file is part of Code_TYMPAN (R).
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15 
27 #ifndef __TY_PLAN_EAU_GRAPHIC__
28 #define __TY_PLAN_EAU_GRAPHIC__
29 
30 #if _MSC_VER > 1000
31  #pragma once
32 #endif // _MSC_VER > 1000
33 
35 #include "gui/tools/OGLArrayMesh.h"
37 
38 class TYPlanEau;
39 
45 {
47 
48  // Methodes
49 public:
53  TYPlanEauGraphic(TYPlanEau* pElement);
54 
58  virtual ~TYPlanEauGraphic() {}
59 
67  virtual void update(bool force = false);
68 
76  virtual void display(TYRenderContext& renderContext);
77 
82  virtual void getChilds(TYListPtrTYElementGraphic& childs, bool recursif = true);
83 
84  void collectMeshInstances(std::vector<OGLMeshInstance>& meshInstances,
85  TYRenderContext* renderContext) const;
86 
87 protected:
89  std::shared_ptr<OGLPolygonMesh> _pPolygonMesh;
90 };
91 
92 #endif // __TY_PLAN_EAU_GRAPHIC__
list< TYElementGraphic * > TYListPtrTYElementGraphic
List de pointeur de TYElement.
#define TY_DECL_METIER_GRAPHIC(classname)
classe graphique pour un element de base
classe graphique d'un plan d'eau
LPTYPolygon _pPolygon
virtual void display(TYRenderContext &renderContext)
std::shared_ptr< OGLPolygonMesh > _pPolygonMesh
void collectMeshInstances(std::vector< OGLMeshInstance > &meshInstances, TYRenderContext *renderContext) const
virtual ~TYPlanEauGraphic()
virtual void update(bool force=false)
TYPlanEauGraphic(TYPlanEau *pElement)
virtual void getChilds(TYListPtrTYElementGraphic &childs, bool recursif=true)