@ Display
The current render is intended to be displayed on screen.
@ Picking
The current render is only done for picking purpose.
@ Overlay
The current render pass is for overlay elements.
@ Default
The current render pass is for 3D elements.
TYRenderViewport viewport
TYElement * modelerElement
bool showDistributedSources
QMatrix4x4 globalToModelerMatrix
TYRenderContext(const TYRenderType _type, const TYRenderPass _pass, const TYRenderViewport _viewport, TYElement *const _modelerElement)