Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYRenderContext.h
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15 
22 #ifndef __TY_RENDER_CONTEXT__
23 #define __TY_RENDER_CONTEXT__
24 
26 
27 class TYElement;
28 
29 enum class TYRenderType
30 {
31  Display,
32  Picking,
33 };
34 enum class TYRenderPass
35 {
36  Default,
37  Overlay,
38 };
39 
45 {
46 public:
47  TYRenderContext(const TYRenderType _type, const TYRenderPass _pass, const TYRenderViewport _viewport,
48  TYElement* const _modelerElement)
49  : type(_type), pass(_pass), viewport(_viewport), modelerElement(_modelerElement)
50  {
51  }
56 };
57 
58 #endif // __TY_RENDER_CONTEXT__
TYRenderType
@ Display
The current render is intended to be displayed on screen.
@ Picking
The current render is only done for picking purpose.
TYRenderPass
@ Overlay
The current render pass is for overlay elements.
@ Default
The current render pass is for 3D elements.
const TYRenderViewport viewport
const TYRenderType type
const TYRenderPass pass
TYRenderContext(const TYRenderType _type, const TYRenderPass _pass, const TYRenderViewport _viewport, TYElement *const _modelerElement)
TYElement *const modelerElement