22 #ifndef __TY_RENDER_VIEWPORT__
23 #define __TY_RENDER_VIEWPORT__
27 #include <qvector3d.h>
const OGLCamera * camera() const
TYRenderViewport(const OGLCamera *camera, const QRect &sourceRect)
QVector3D worldToDisplay(const QVector3D &world) const
QVector3D displayToWorld(const QVector3D &display) const
const OGLCamera * _camera