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Code_TYMPAN
4.4.0
Industrial site acoustic simulation
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Realise le rendu VTK et le rendu OpenGL. More...
#include "Tympan/models/business/TYProjet.h"#include "Tympan/models/business/geometry/TYGeometryNode.h"#include <cstdio>#include <qmatrix4x4.h>#include <qopenglbuffer.h>#include <qopenglcontext.h>#include <qopenglfunctions_4_3_core.h>#include <qopenglshaderprogram.h>#include <qopenglvertexarrayobject.h>#include <qtransform.h>#include <qvector3d.h>#include <stdexcept>#include "TYOpenGLRenderer.h"#include "Tympan/gui/gl/TYRenderContext.h"#include "gui/gl/TYElementGraphic.h"#include "gui/tools/OGLBoxMesh.h"#include "gui/tools/OGLSimpleMaterial.h"#include "gui/tools/OGLShaderManager.h"
Go to the source code of this file.
Functions | |
| void | drawBoundingBox (const QVector3D &boxDimensions, QOpenGLShaderProgram *shaderProgram, const QMatrix4x4 &model, const QMatrix4x4 &view, const QMatrix4x4 &projection) |
| void | gluPickMatrix (GLdouble x, GLdouble y, GLdouble deltax, GLdouble deltay, GLint viewport[4]) |
Realise le rendu VTK et le rendu OpenGL.
Definition in file TYOpenGLRenderer.cpp.
| void drawBoundingBox | ( | const QVector3D & | boxDimensions, |
| QOpenGLShaderProgram * | shaderProgram, | ||
| const QMatrix4x4 & | model, | ||
| const QMatrix4x4 & | view, | ||
| const QMatrix4x4 & | projection | ||
| ) |
Definition at line 46 of file TYOpenGLRenderer.cpp.


| void gluPickMatrix | ( | GLdouble | x, |
| GLdouble | y, | ||
| GLdouble | deltax, | ||
| GLdouble | deltay, | ||
| GLint | viewport[4] | ||
| ) |