Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYSilosEditor.h
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15 
24 #ifndef __TY_SILOS_EDITOR__
25 #define __TY_SILOS_EDITOR__
26 
29 
36 {
37  Q_OBJECT
38 
39 public:
40  TYSilosEditor(TYModelerFrame* pModeler);
42 
43 public slots:
44  virtual void init();
45  virtual void cancel();
46  virtual void close();
47  virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
48  virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
49  virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state);
50  virtual void slotKeyPressed(int key);
51  virtual void slotViewTypeChanged(int view);
52 
53 protected:
54  LPTYBatiment getBatiment(); // Cas de travail dans un modeleur de batiment
55  LPTYSiteNode getSite(); // Cas de travail dans un modeleur de site
56 
57 protected:
59  bool _active;
60 
63  bool _moving;
64 };
65 
66 #endif // __TY_SILOS_EDITOR__
Generic class for a modeler window.
Super-class for editors performing object construction.
gestion de l'edition d'un silo
Definition: TYSilosEditor.h:36
virtual void close()
virtual void slotKeyPressed(int key)
TYSilosEditor(TYModelerFrame *pModeler)
OGLRectangleElement * _pOGLRectangleElement
Pour le dessin de construction.
Definition: TYSilosEditor.h:62
virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
LPTYSiteNode getSite()
virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
LPTYBatiment getBatiment()
virtual void cancel()
virtual void init()
virtual void slotViewTypeChanged(int view)
bool _active
Indique si cet editor est actif.
Definition: TYSilosEditor.h:59
virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state)