Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYBoxEditor.h
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15 
27 #ifndef __TY_BOX_EDITOR__
28 #define __TY_BOX_EDITOR__
29 
32 
34 
41 {
42  Q_OBJECT
43 
44 public:
46  ~TYBoxEditor();
47 
48 public slots:
49  virtual void init();
50  virtual void cancel();
51  virtual void close();
52  virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
53  virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
54  virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state);
55  virtual void slotKeyPressed(int key);
56  virtual void slotViewTypeChanged(int view);
57 
58 protected:
60 
61 protected:
63  bool _active;
64 
67  bool _moving;
68 };
69 
70 #endif // __TY_BOX_EDITOR__
Gestion de l'edition d'un boite.
Definition: TYBoxEditor.h:41
virtual void slotViewTypeChanged(int view)
Definition: TYBoxEditor.cpp:89
virtual void cancel()
Definition: TYBoxEditor.cpp:71
bool _moving
Definition: TYBoxEditor.h:67
OGLRectangleElement * _pOGLRectangleElement
Pour le dessin de construction.
Definition: TYBoxEditor.h:66
virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
TYBoxEditor(TYMachineModelerFrame *pModeler)
Definition: TYBoxEditor.cpp:43
virtual void close()
Definition: TYBoxEditor.cpp:82
virtual void init()
Definition: TYBoxEditor.cpp:69
bool _active
Indique si cet editor est actif.
Definition: TYBoxEditor.h:63
LPTYMachine getMachine()
virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state)
virtual void slotKeyPressed(int key)
Definition: TYBoxEditor.cpp:87
Classe Modeler specialisee pour l'edition des machines.
Super-class for editors performing object construction.