Code_TYMPAN  4.4.0
Industrial site acoustic simulation
OGLTexture2D.h
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15 
16 /*
17  *
18  *
19  *
20  *
21  */
22 
23 #ifndef __O_GLTEXTURE2D__
24 #define __O_GLTEXTURE2D__
25 
26 #include "OGLTexture.h"
27 
31 class OGLTexture2D : public OGLTexture
32 {
33 public:
34  OGLTexture2D();
35  virtual ~OGLTexture2D();
36 
37  /*
38  * Charge la texture a partir d'un fichier.
39  */
40  bool load(const char* filename);
41 };
42 
43 // Smart pointer sur OGLTexture2D.
45 
46 #endif // __O_GLTEXTURE2D__
SmartPtr< OGLTexture2D > LPOGLTexture2D
Definition: OGLTexture2D.h:44
virtual ~OGLTexture2D()
bool load(const char *filename)