Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYEchelleEditor.h
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3  * This file is part of Code_TYMPAN (R).
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15 
27 #ifndef __TY_ECHELLE_EDITOR__
28 #define __TY_ECHELLE_EDITOR__
29 
30 #include "TYAbstractSceneEditor.h"
31 
32 class OGLLineElement;
33 
39 {
40  Q_OBJECT
41 
42 public:
45 
46 public slots:
47  virtual void init();
48  virtual void close();
49  virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
50  virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
51  virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state);
52  virtual void slotViewTypeChanged(int view);
53 
54 protected:
56  bool _active;
57 
60 };
61 
62 #endif // __TY_ECHELLE_EDITOR__
gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et la souris (fichier header...
Classe abstraite pour la gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et ...
gestion de l'edition de l'echelle
TYEchelleEditor(TYSiteModelerFrame *pModeler)
virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
virtual void slotViewTypeChanged(int view)
virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state)
virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
virtual void close()
bool _active
Indique si cet editor est actif.
OGLLineElement * _pOGLLineElement
L'objet graphique representant l'echelle.
virtual void init()
Classe Modeler specialisee pour l'edition des sites.