Code_TYMPAN  4.4.0
Industrial site acoustic simulation
OGLRectangleMesh.h
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15 
16 #ifndef __OGL_RECTANGLE_MESH__
17 #define __OGL_RECTANGLE_MESH__
18 
19 #include "gui/tools/OGLMesh.h"
20 #include "models/common/3d.h"
21 #include <qsize.h>
22 #include <qvector3d.h>
23 
27 class OGLRectangleMesh : public OGLMesh
28 {
29 public:
30  OGLRectangleMesh(const QSizeF& dimensions);
31 
32  OGLRectangleMesh(const std::array<std::array<double, 3>, 4>& verticesCoords);
33 
37  void setDimensions(const QSizeF& dimensions);
38 
42  const QSizeF& dimensions() const;
43 
48  void setVertices(const std::array<std::array<double, 3>, 4>& verticesCoords);
49 
50 private:
51  QSizeF _dimensions;
52 };
53 
54 #endif // __OGL_RECTANGLE_MESH__
All base classes related to 3D manipulation.
void setDimensions(const QSizeF &dimensions)
void setVertices(const std::array< std::array< double, 3 >, 4 > &verticesCoords)
Set vertices from coords.
const QSizeF & dimensions() const
OGLRectangleMesh(const QSizeF &dimensions)