OGLPrivimitiveType primitiveTypeFromEndType(OGLPolyLineMesh::EndType endType)
std::vector< QVector3D > _vertices
OGLPrivimitiveType _primitiveType
const std::vector< unsigned int > & indices() const
const std::vector< QVector3D > & vertices() const
std::vector< unsigned int > _indices
void recomputeBoundingBox()
OGLPolyLineMesh(EndType endType)
void setVertices(const std::vector< QVector3D > &vertices)
void setEndType(EndType endType)