Code_TYMPAN  4.4.0
Industrial site acoustic simulation
OGLArrayMesh.h
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15 
16 #ifndef __OGL_ARRAY_MESH__
17 #define __OGL_ARRAY_MESH__
18 
19 #include "gui/tools/OGLMesh.h"
20 #include <memory>
21 #include <qvector3d.h>
22 
26 class OGLArrayMesh : public OGLMesh
27 {
28 public:
29  void fromMeshVertices(const OGLMesh& mesh);
30 
31  void fromQuadMeshEdges(const OGLMesh& mesh);
32 
33  void setVertices(const std::vector<QVector3D>& vertices);
34 
35  void setVerticesColors(const std::vector<QColor>& verticesColors);
36 
37  void setNormals(const std::vector<QVector3D>& normals);
38 
39  void setTextureCoordinates(const std::vector<QVector2D>& textureCoordinates);
40 
41  void setIndices(const std::vector<unsigned int>& indices);
42 
44 };
45 
46 #endif // __OGL_ARRAY_MESH__
OGLPrivimitiveType
Definition: OGLMesh.h:27
void fromQuadMeshEdges(const OGLMesh &mesh)
void setTextureCoordinates(const std::vector< QVector2D > &textureCoordinates)
void setIndices(const std::vector< unsigned int > &indices)
void setVertices(const std::vector< QVector3D > &vertices)
void fromMeshVertices(const OGLMesh &mesh)
void setVerticesColors(const std::vector< QColor > &verticesColors)
void setPrimitiveType(OGLPrivimitiveType primitiveType)
void setNormals(const std::vector< QVector3D > &normals)
const std::vector< unsigned int > & indices() const
Definition: OGLMesh.cpp:40
const std::vector< QVector3D > & normals() const
Definition: OGLMesh.cpp:30
const std::vector< QVector3D > & vertices() const
Definition: OGLMesh.cpp:20
const std::vector< QVector2D > & textureCoordinates() const
Definition: OGLMesh.cpp:35
const std::vector< float > & verticesColors() const
Definition: OGLMesh.cpp:25
const OGLPrivimitiveType primitiveType() const
Definition: OGLMesh.h:87