16 #ifndef __OGL_ARRAY_MESH__
17 #define __OGL_ARRAY_MESH__
21 #include <qvector3d.h>
void fromQuadMeshEdges(const OGLMesh &mesh)
void setTextureCoordinates(const std::vector< QVector2D > &textureCoordinates)
void setIndices(const std::vector< unsigned int > &indices)
void setVertices(const std::vector< QVector3D > &vertices)
void fromMeshVertices(const OGLMesh &mesh)
void setVerticesColors(const std::vector< QColor > &verticesColors)
void setPrimitiveType(OGLPrivimitiveType primitiveType)
void setNormals(const std::vector< QVector3D > &normals)
const std::vector< unsigned int > & indices() const
const std::vector< QVector3D > & normals() const
const std::vector< QVector3D > & vertices() const
const std::vector< QVector2D > & textureCoordinates() const
const std::vector< float > & verticesColors() const
const OGLPrivimitiveType primitiveType() const