Code_TYMPAN  4.4.0
Industrial site acoustic simulation
OGLLine.cpp
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1 /*
2  * Copyright (C) <2012-2024> <EDF-DTG> <FRANCE>
3  * This file is part of Code_TYMPAN (R).
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14  */
15 
16 /*
17  *
18  */
19 
20 #include "OGLLine.h"
21 #include <qvector3d.h>
22 
23 #if _WIN32
24  #include <windows.h>
25 #endif //_WIN32
26 
27 #include <GL/gl.h>
28 
29 #include "Tympan/core/color.h"
30 
32 
34 
35 void OGLLine::drawLine(const QVector3D& point1, const QVector3D& point2, const OColor& oColor,
36  float lineWidth) const
37 {
38  // Couleur de la ligne
39  glColor3fv(oColor);
40 
41  // Taille des points
42  glPointSize(4);
43 
44  // Taille de la ligne
45  glLineWidth(lineWidth);
46 
47  // On dessine
48  glBegin(GL_LINES);
49  glVertex3d(point1.x(), point1.y(), point1.z());
50  glVertex3d(point2.x(), point2.y(), point2.z());
51  // Fin
52  glEnd();
53 }
Definition: color.h:31
void drawLine(const QVector3D &point1, const QVector3D &point2, const OColor &oColor, float lineWidth) const
Definition: OGLLine.cpp:35
OGLLine()
Definition: OGLLine.cpp:31
virtual ~OGLLine()
Definition: OGLLine.cpp:33