Code_TYMPAN
4.4.0
Industrial site acoustic simulation
Tympan
gui
tools
OGLTexture.h
Go to the documentation of this file.
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/*
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* Copyright (C) <2012-2024> <EDF-DTG> <FRANCE>
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* This file is part of Code_TYMPAN (R).
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* Code_TYMPAN (R) is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* Code_TYMPAN (R) is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License along
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* with Code_TYMPAN (R). If not, see <https://www.gnu.org/licenses/>.
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*/
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/*
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*
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*
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*
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*
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*/
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#ifndef __O_GLTEXTURE__
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#define __O_GLTEXTURE__
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#if _WIN32
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#include <windows.h>
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#endif
//_WIN32
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#include <GL/gl.h>
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#include "
Tympan/core/smartptr.h
"
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class
OGLTexture
:
public
IRefCount
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{
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public
:
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OGLTexture
();
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virtual
~OGLTexture
();
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/*
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* Charge la texture a partir d'un fichier.
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* Methode virtuelle pure a implementer.
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*/
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virtual
bool
load
(
const
char
* filename) = 0;
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/*
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* Attache la texture.
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*/
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virtual
void
bind
();
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/*
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* Liberation de la memoire.
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*/
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virtual
void
free
();
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protected
:
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// Generation d'une id de texture
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void
genTexture
();
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// Id de texture OpenGL
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GLuint
id
;
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};
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#endif
// __O_GLTEXTURE__
IRefCount
Definition:
smartptr.h:52
OGLTexture
Definition:
OGLTexture.h:37
OGLTexture::~OGLTexture
virtual ~OGLTexture()
Definition:
OGLTexture.cpp:27
OGLTexture::bind
virtual void bind()
Definition:
OGLTexture.cpp:32
OGLTexture::genTexture
void genTexture()
Definition:
OGLTexture.cpp:46
OGLTexture::id
GLuint id
Definition:
OGLTexture.h:63
OGLTexture::load
virtual bool load(const char *filename)=0
OGLTexture::free
virtual void free()
Definition:
OGLTexture.cpp:37
OGLTexture::OGLTexture
OGLTexture()
Definition:
OGLTexture.cpp:22
smartptr.h
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