21 #include <qvector3d.h>
36 float lineWidth)
const
45 glLineWidth(lineWidth);
49 glVertex3d(point1.x(), point1.y(), point1.z());
50 glVertex3d(point2.x(), point2.y(), point2.z());
void drawLine(const QVector3D &point1, const QVector3D &point2, const OColor &oColor, float lineWidth) const