Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYRenderViewport.cpp
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15 
22 #include "TYRenderViewport.h"
24 
25 QVector3D TYRenderViewport::displayToWorld(const QVector3D& display) const
26 {
27  QMatrix4x4 projectionMatrix = _camera->projectionMatrix();
28  QMatrix4x4 viewMatrix = _camera->viewMatrix();
29  return display.unproject(viewMatrix, projectionMatrix, *this);
30 }
31 
32 QVector3D TYRenderViewport::worldToDisplay(const QVector3D& world) const
33 {
34  QMatrix4x4 projectionMatrix = _camera->projectionMatrix();
35  QMatrix4x4 viewMatrix = _camera->viewMatrix();
36  return world.project(viewMatrix, projectionMatrix, *this);
37 }
Contexte de rendu utilisé par les fonctions d'affichage.
const QMatrix4x4 & projectionMatrix() const
Definition: OGLCamera.cpp:567
const QMatrix4x4 & viewMatrix() const
Definition: OGLCamera.cpp:558
QVector3D worldToDisplay(const QVector3D &world) const
QVector3D displayToWorld(const QVector3D &display) const
const OGLCamera * _camera