Code_TYMPAN  4.4.0
Industrial site acoustic simulation
PostTreatment.h
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15 
16 #ifndef POSTTREATMENT_H
17 #define POSTTREATMENT_H
18 
19 #include "Geometry/Scene.h"
20 #include "Recepteur.h"
21 
22 #ifdef _ALLOW_TARGETING_
23  #include "Tools/TargetManager.h"
24 #endif
25 
29 namespace PostTreatment
30 {
32 bool constructEdge(Scene* scene);
33 
34 #ifdef _ALLOW_TARGETING_
35 bool findTargetsForNMPB(Scene* scene, std::vector<Recepteur>& recepteurs, TargetManager& targetManager,
36  decimal density);
37 void appendDirectionToSources(TargetManager* targets, std::vector<Source>& sources);
38 #endif
39 }; // namespace PostTreatment
40 
41 #endif
This class mainly define a mesh (list of Shape) used by the Simulation object.
Definition: Scene.h:51
Class to manage targets.
Definition: TargetManager.h:27
Namespace for post-treatment.
Definition: PostTreatment.h:30
bool constructEdge(Scene *scene)
Build the edges list of a scene.
float decimal
Definition: mathlib.h:45