Code_TYMPAN  4.4.0
Industrial site acoustic simulation
OGLSphere.h
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15 
16 /*
17  *
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22 
23 #ifndef __O_GLSPHERE__
24 #define __O_GLSPHERE__
25 
26 class OColor;
27 class OPoint3D;
28 
29 #include "Tympan/core/smartptr.h"
30 
31 class OGLSphere
32 {
33 public:
34  OGLSphere();
35  virtual ~OGLSphere();
36 
40  void drawSphere(const OPoint3D& center, float raduis, const OColor& oColor) const;
41 
42 private:
43 };
44 
45 // Smart pointer sur OGLSphere.
47 
48 #endif // __O_GLSPHERE__
SmartPtr< OGLSphere > LPOGLLine
Definition: OGLSphere.h:46
Definition: color.h:36
void drawSphere(const OPoint3D &center, float raduis, const OColor &oColor) const
Definition: OGLSphere.cpp:35
virtual ~OGLSphere()
Definition: OGLSphere.cpp:33
The 3D point class.
Definition: 3d.h:487