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Code_TYMPAN
4.4.0
Industrial site acoustic simulation
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Sampler providing directions uniformly distributed on a circle. This circle is in the plane defined by a normal vector. More...
#include <UniformCircularSampler.h>


Public Member Functions | |
| UniformCircularSampler (unsigned int nbRays=1, const vec3 &normal=vec3{0., 0., 1.}) | |
| UniformCircularSampler (const UniformCircularSampler &sampler) | |
| UniformCircularSampler (UniformCircularSampler *pSampler) | |
| Sampler * | Clone () override |
| Clone a sample. More... | |
| void | init () override |
| Initialize the sample. More... | |
| vec3 | getSample () override |
| Return the sample. More... | |
| bool | isAcceptableSample (vec3 v) override |
| Return true for an acceptable sample. More... | |
Public Member Functions inherited from Sampler | |
| Sampler (const unsigned int &nbRays=0, const decimal &Theta=(decimal) M_PIDIV2, const decimal &Phi=(decimal) M_2PI) | |
| Default constructor. More... | |
| Sampler (const Sampler &other) | |
| Copy constructors. More... | |
| Sampler (Sampler *sampler) | |
| virtual | ~Sampler () |
| Destructor. More... | |
| virtual unsigned int | getNbRays () const |
| Get/Set the number of rays to launch. More... | |
| virtual void | setNbRays (const unsigned int &nbRays) |
| decimal | getTheta () const |
| Get/Set the polar angle. More... | |
| void | setTheta (const decimal &Theta) |
| decimal | getPhi () const |
| Get/Set the equatorial polar angle. More... | |
| void | setPhi (const decimal &Phi) |
| virtual unsigned int | computeDiffractionNbr (const decimal &theta) |
| Return the number of rays to launch after a diffraction event. More... | |
Protected Attributes | |
| vec3 | _u |
| vec3 | _v |
| vec3 | _normal |
| unsigned int | _i |
| decimal | _dTheta |
Protected Attributes inherited from Sampler | |
| unsigned int | _nb_rays |
| Number of rays to launch. More... | |
| decimal | _theta |
| Global polar angle. More... | |
| decimal | _phi |
| Global equatorial angle. More... | |
Sampler providing directions uniformly distributed on a circle. This circle is in the plane defined by a normal vector.
Definition at line 25 of file UniformCircularSampler.h.
| UniformCircularSampler::UniformCircularSampler | ( | unsigned int | nbRays = 1, |
| const vec3 & | normal = vec3{0., 0., 1.} |
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| ) |
Definition at line 18 of file UniformCircularSampler.cpp.


| UniformCircularSampler::UniformCircularSampler | ( | const UniformCircularSampler & | sampler | ) |
Definition at line 25 of file UniformCircularSampler.cpp.
| UniformCircularSampler::UniformCircularSampler | ( | UniformCircularSampler * | pSampler | ) |
Definition at line 34 of file UniformCircularSampler.cpp.
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overridevirtual |
Clone a sample.
Reimplemented from Sampler.
Definition at line 43 of file UniformCircularSampler.cpp.

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overridevirtual |
Return the sample.
Reimplemented from Sampler.
Definition at line 78 of file UniformCircularSampler.cpp.
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overridevirtual |
Initialize the sample.
Reimplemented from Sampler.
Definition at line 49 of file UniformCircularSampler.cpp.

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overridevirtual |
Return true for an acceptable sample.
Reimplemented from Sampler.
Definition at line 86 of file UniformCircularSampler.cpp.
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protected |
Definition at line 45 of file UniformCircularSampler.h.
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protected |
Definition at line 44 of file UniformCircularSampler.h.
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protected |
Definition at line 43 of file UniformCircularSampler.h.
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protected |
Definition at line 43 of file UniformCircularSampler.h.
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protected |
Definition at line 43 of file UniformCircularSampler.h.